Series: Book 1 in the Star Crusades: Mercenaries series
Rating: Not rated
Tags: EN-Alire, Lang:en
Summary
Lords of War is the first novel in the epic new
‘Mercenaries’ series that chronicles the violent
struggles of the sprawling Centauri Alliance. Spartan is a living legend, a veteran of the Alliance
Marine Corps, victor of a multitude of military campaigns
including the horrific Biomech War. He is both loved and
reviled by friend and foe alike, and now lives out on the
fringes of the Alliance. He has fought for money, for his
people and for the very survival of his species, and lost
everything in the process. But when two of his closest
friends are captured supplying weapons to the desperate
Byotai settlers of Karnak, the fight becomes personal. The Great Biomech War left millions dead, colonies burned,
and cities turned to ash. Millions more continue to endure in
the harshest of conditions. The Alliance attempts to restore
order, yet already new enemies have begun to strike at will,
encouraged by their weakness. Border planets succumb to the
raids of warlords, and many doubt how long the peace will
last, after it was won at such cost. Since the end of this war, Spartan and his friends have
worked to create an elite fighting force based at Taxxu, for
use by the Alliance. Using the latest high-energy weapons,
armoured fighting suits and a prototype Confederate-class
warship, it will be a force unlike any the Alliance has seen
before. Spartan will use this and every other asset at his
disposal to save his friends. Nothing, not even the entire
might of the invading Anicinàbe clans and their fearsome
clan leaders, can stop him, even if it means starting his own
private war. Lords of War is a futuristic military sci-fi adventure
that continues to expand the vast universe of the Star
Crusades series that includes Star Crusades: Uprising and
Star Crusades: Nexus. Essential and unmissable reading for
enthusiasts of the Military sci-fi genre.