Series: Book 1 in the Legends of Dune series
Rating: *****
Tags: EN-SciFi, Lang:en
Summary
The sands of time have not diminished the impact Dune has
had on the evolution of SF, and this new prequel by Frank
Herbert's son and bestseller Anderson, following 2001's Dune:
House Corrino (the concluding volume of their "House"
trilogy), offers the kind of intricate plotting and
philosophical musings that would make the elder Herbert
proud. Reaching back into the beginnings of Arrakis, the
authors show us Selim, a boy cast out by his tribe who
discovers how to ride the fearsome giant sandworms. Selim
tastes and learns the visionary power of the magical spice,
melange, and how the future of Arrakis hinges on who controls
it. At the same time, on planets far removed from the
desolate dunes of Arrakis, others are involved in a Great
Revolt. Free League World humans, led by Tercero Xavier
Harkonnen and Serena Butler of Salusa Secundus, battle
Omnius, a computer "evermind" intent on extending its
dominion. The ominous Omnius seeks to conquer all planets not
yet incorporated into his Synchronized Worlds system with the
help of servile robotic extensions and colleagues, including
Erasmus, a Thinking Machine "Hannibal Lecter" whose whimsical
Mr. Spock-ish meditations enliven the proceedings
immeasurably. Throughout, key revelations regarding the
Zensunni Wanderers and their fight for freedom and other
historical Dune elements lend an air of discovery to this
fast-paced tale.
Ten thousand years before the fall of the Imperial House
Corrino, two grand interplanetary organizations ruled the
known universe: the Synchronized Worlds, presided over by
thinking machines led by the evermind called Omnius, and the
League of Nobles, beleaguered survivors of the machines'
revolt against the Old Empire. In this era, a few individuals
determined to overturn the rule of the machines sought every
opportunity to gain insights into ways to defeat the human
race's most intractable enemy. Herbert and Anderson (Dune:
House Atreides; Dune: House Harkonnen; Dune: House Corrino)
continue their prehistory of Frank Herbert's "Dune" series
with a new trilogy opener set in the distant past of
Herbert's galactic saga. The authors reveal the origins of
the Spacing Guild and the Bene Gesserit, as well as the root
of the ancient feud between Houses Atreides and Harkonnen.
This compelling saga of men and women struggling for their
freedom is required reading for Dune fans and an essential
purchase for libraries.
From Publishers Weekly
Copyright 2002 Reed Business Information, Inc.From Library Journal
Copyright 2002 Reed Business Information, Inc.